SCNPhysicsConeTwistJoint.FromBodies(SCNPhysicsBody, SCNMatrix4, SCNPhysicsBody, SCNMatrix4) SCNPhysicsConeTwistJoint.FromBodies(SCNPhysicsBody, SCNMatrix4, SCNPhysicsBody, SCNMatrix4) Method

Definition

[Foundation.Export("jointWithBodyA:frameA:bodyB:frameB:")]
public static SceneKit.SCNPhysicsConeTwistJoint FromBodies (SceneKit.SCNPhysicsBody bodyA, SceneKit.SCNMatrix4 frameA, SceneKit.SCNPhysicsBody bodyB, SceneKit.SCNMatrix4 frameB);
static member FromBodies : SceneKit.SCNPhysicsBody * SceneKit.SCNMatrix4 * SceneKit.SCNPhysicsBody * SceneKit.SCNMatrix4 -> SceneKit.SCNPhysicsConeTwistJoint

Parameters

Returns

Applies to