SCNPhysicsField.CreateTurbulenceField(nfloat, nfloat) SCNPhysicsField.CreateTurbulenceField(nfloat, nfloat) Method

Definition

[Foundation.Export("turbulenceFieldWithSmoothness:animationSpeed:")]
public static SceneKit.SCNPhysicsField CreateTurbulenceField (nfloat smoothness, nfloat speed);
static member CreateTurbulenceField : nfloat * nfloat -> SceneKit.SCNPhysicsField

Parameters

smoothness
nfloat nfloat
speed
nfloat nfloat

Returns

Applies to