SCNPhysicsWorld.DidUpdateContact SCNPhysicsWorld.DidUpdateContact Event

Definition

Event raised by the object.

public event EventHandler<SceneKit.SCNPhysicsContactEventArgs> DidUpdateContact;
member this.DidUpdateContact : EventHandler<SceneKit.SCNPhysicsContactEventArgs> 

Remarks

If developers do not assign a value to this event, this will reset the value for the WeakContactDelegate property to an internal handler that maps delegates to events.

Applies to