SCNRenderer.OverlayScene SCNRenderer.OverlayScene Property

Definition

Gets or sets the 2-dimensional content, such as a player scoreboard, that is displayed in front of the scene.

[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 10, ObjCRuntime.PlatformArchitecture.All, null)]
[get: ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 10, ObjCRuntime.PlatformArchitecture.All, null)]
[set: ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 10, ObjCRuntime.PlatformArchitecture.All, null)]
[get: Foundation.Export("overlaySKScene", ObjCRuntime.ArgumentSemantic.Strong)]
[set: Foundation.Export("setOverlaySKScene:", ObjCRuntime.ArgumentSemantic.Strong)]
public virtual SpriteKit.SKScene OverlayScene { get; set; }
member this.OverlayScene : SpriteKit.SKScene with get, set

Property Value

Implements

Applies to