SCNSceneRendererDelegate_Extensions.DidSimulatePhysics(ISCNSceneRendererDelegate, ISCNSceneRenderer, Double) SCNSceneRendererDelegate_Extensions.DidSimulatePhysics(ISCNSceneRendererDelegate, ISCNSceneRenderer, Double) Method

Definition

This method is called shortly after physics have been simulated.

[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 10, ObjCRuntime.PlatformArchitecture.All, null)]
public static void DidSimulatePhysics (this SceneKit.ISCNSceneRendererDelegate This, SceneKit.ISCNSceneRenderer renderer, double timeInSeconds);
static member DidSimulatePhysics : SceneKit.ISCNSceneRendererDelegate * SceneKit.ISCNSceneRenderer * double -> unit

Parameters

This
ISCNSceneRendererDelegate ISCNSceneRendererDelegate

The instance on which this extension method operates.

timeInSeconds
Double Double

Applies to