SCNTechnique.HandleBinding(String, SCNBindingHandler) SCNTechnique.HandleBinding(String, SCNBindingHandler) Method

Definition

Assigns the provided handler for the specified GLSL variable or attribute name.

[Foundation.Export("handleBindingOfSymbol:usingBlock:")]
[ObjCRuntime.Unavailable(ObjCRuntime.PlatformName.WatchOS, ObjCRuntime.PlatformArchitecture.All, null)]
public virtual void HandleBinding (string symbol, SceneKit.SCNBindingHandler handler);
abstract member HandleBinding : string * SceneKit.SCNBindingHandler -> unit
override this.HandleBinding : string * SceneKit.SCNBindingHandler -> unit

Parameters

symbol
String String
handler
SCNBindingHandler SCNBindingHandler

To be added.

This parameter can be null.

Applies to