SCNVector3.Cross Method

Definition

Overloads

Cross(SCNVector3, SCNVector3)

Returns the cross product of left and right.

Cross(SCNVector3, SCNVector3, SCNVector3)

the cross product of left and right and stores the result in result.

Cross(SCNVector3, SCNVector3)

Returns the cross product of left and right.

public static SceneKit.SCNVector3 Cross (SceneKit.SCNVector3 left, SceneKit.SCNVector3 right);
static member Cross : SceneKit.SCNVector3 * SceneKit.SCNVector3 -> SceneKit.SCNVector3

Parameters

left
SCNVector3
right
SCNVector3

Returns

SCNVector3

Applies to

Cross(SCNVector3, SCNVector3, SCNVector3)

the cross product of left and right and stores the result in result.

public static void Cross (ref SceneKit.SCNVector3 left, ref SceneKit.SCNVector3 right, out SceneKit.SCNVector3 result);
static member Cross :  *  *  -> unit

Parameters

left
SCNVector3
right
SCNVector3
result
SCNVector3

Applies to