SKImage.ToShader Method

Definition

Overloads

ToShader(SKShaderTileMode, SKShaderTileMode)

Creates a new bitmap shader from the current image.

ToShader(SKShaderTileMode, SKShaderTileMode, SKMatrix)

Creates a new bitmap shader from the current image.

ToShader(SKShaderTileMode, SKShaderTileMode)

Creates a new bitmap shader from the current image.

public SkiaSharp.SKShader ToShader (SkiaSharp.SKShaderTileMode tileX, SkiaSharp.SKShaderTileMode tileY);

Parameters

tileX
SKShaderTileMode

The method in which to tile along the x-axis.

tileY
SKShaderTileMode

The method in which to tile along the y-axis.

Returns

Returns a new bitmap shader that will draw the current image.

ToShader(SKShaderTileMode, SKShaderTileMode, SKMatrix)

Creates a new bitmap shader from the current image.

public SkiaSharp.SKShader ToShader (SkiaSharp.SKShaderTileMode tileX, SkiaSharp.SKShaderTileMode tileY, SkiaSharp.SKMatrix localMatrix);

Parameters

tileX
SKShaderTileMode

The method in which to tile along the x-axis.

tileY
SKShaderTileMode

The method in which to tile along the y-axis.

localMatrix
SKMatrix

The local matrix to use with the shader.

Returns

Returns a new bitmap shader that will draw the current image.

Applies to