SKTexture.FilteringMode Property

Definition

Gets or sets the filtering mode to use when drawing the texture to a sprite that differs in size from the texture.

public virtual SpriteKit.SKTextureFilteringMode FilteringMode { [Foundation.Export("filteringMode")] get; [Foundation.Export("setFilteringMode:")] set; }
member this.FilteringMode : SpriteKit.SKTextureFilteringMode with get, set

Property Value

Attributes

Applies to