StateManager StateManager StateManager StateManager Class

Definition

Manages the debugging of each activity that is mapped to a state by the debugging infrastructure.

public ref class StateManager sealed : IDisposable
public sealed class StateManager : IDisposable
type StateManager = class
    interface IDisposable
Public NotInheritable Class StateManager
Implements IDisposable
Inheritance
StateManagerStateManagerStateManagerStateManager
Implements

Methods

Dispose() Dispose() Dispose() Dispose()

Exits each thread in the logical thread list and then clears the list.

Equals(Object) Equals(Object) Equals(Object) Equals(Object)

Determines whether the specified object is equal to the current object.

(Inherited from Object)
Exit(Int32) Exit(Int32) Exit(Int32) Exit(Int32)

Exits the specified thread and sets its location in the logical thread list to null.

GetHashCode() GetHashCode() GetHashCode() GetHashCode()

Serves as the default hash function.

(Inherited from Object)
GetType() GetType() GetType() GetType()

Gets the Type of the current instance.

(Inherited from Object)
MemberwiseClone() MemberwiseClone() MemberwiseClone() MemberwiseClone()

Creates a shallow copy of the current Object.

(Inherited from Object)
ToString() ToString() ToString() ToString()

Returns a string that represents the current object.

(Inherited from Object)

Applies to