ModelItem.Name Property


Gets or sets the name or ID of the item.

 abstract property System::String ^ Name { System::String ^ get(); void set(System::String ^ value); };
public abstract string Name { get; set; }
member this.Name : string with get, set
Public MustOverride Property Name As String

Property Value


The name or ID of the item as a String.


Not all items need to have names, so this might return null. Depending on the type of item and where it sits in the hierarchy, it might not always be legal to set the Name on an item. If the ItemType of this item declares a RuntimeNamePropertyAttribute, the Name property is a direct mapping to the property dictated by that attribute.

Applies to