InvokeAction<T1,T2,T3,T4,T5,T6,T7,T8,T9,T10,T11,T12,T13,T14,T15,T16>.Argument10 InvokeAction<T1,T2,T3,T4,T5,T6,T7,T8,T9,T10,T11,T12,T13,T14,T15,T16>.Argument10 InvokeAction<T1,T2,T3,T4,T5,T6,T7,T8,T9,T10,T11,T12,T13,T14,T15,T16>.Argument10 InvokeAction<T1,T2,T3,T4,T5,T6,T7,T8,T9,T10,T11,T12,T13,T14,T15,T16>.Argument10 Property

Definition

public:
 property System::Activities::InArgument<T10> ^ Argument10 { System::Activities::InArgument<T10> ^ get(); void set(System::Activities::InArgument<T10> ^ value); };
[System.Activities.RequiredArgument]
public System.Activities.InArgument<T10> Argument10 { get; set; }
member this.Argument10 : System.Activities.InArgument<'T10> with get, set
Public Property Argument10 As InArgument(Of T10)

Property Value

InArgument<T10>

The tenth In argument passed to the associated ActivityAction<T1,T2,T3,T4,T5,T6,T7,T8,T9,T10,T11,T12,T13,T14,T15,T16>.

Applies to