Models workflows using the familiar state machine paradigm.
public ref class StateMachine sealed : System::Activities::NativeActivity
[System.Windows.Markup.ContentProperty("States")] public sealed class StateMachine : System.Activities.NativeActivity
type StateMachine = class inherit NativeActivity
Public NotInheritable Class StateMachine Inherits NativeActivity
|StateMachine() StateMachine() StateMachine() StateMachine()||
Initializes a new instance of the StateMachine class.
|CacheId CacheId CacheId CacheId||
Gets the identifier of the cache that is unique within the scope of the workflow definition.(Inherited from Activity)
|CanInduceIdle CanInduceIdle CanInduceIdle CanInduceIdle||
Gets or sets a value that indicates whether the activity can cause the workflow to become idle.(Inherited from NativeActivity)
|Constraints Constraints Constraints Constraints||Activity)|
|DisplayName DisplayName DisplayName DisplayName||
Gets or sets an optional friendly name that is used for debugging, validation, exception handling, and tracking.(Inherited from Activity)
|Id Id Id Id||
Gets an identifier that is unique in the scope of the workflow definition.(Inherited from Activity)
|Implementation Implementation Implementation Implementation||
The execution logic of the activity.(Inherited from NativeActivity)
|ImplementationVersion ImplementationVersion ImplementationVersion ImplementationVersion||
Gets or sets the implementation version of the activity.(Inherited from NativeActivity)
|InitialState InitialState InitialState InitialState||
Gets or sets the start state of the StateMachine.
|States States States States||
Gets the collection of all root level states in the StateMachine.
|Variables Variables Variables Variables||
Gets the collection of variables which can be used within the StateMachine scope.