Transition.Condition Property

Definition

Specifies the condition the transition is testing when the trigger activity is activated.

public:
 property System::Activities::Activity<bool> ^ Condition { System::Activities::Activity<bool> ^ get(); void set(System::Activities::Activity<bool> ^ value); };
[System.Windows.Markup.DependsOn("Action")]
public System.Activities.Activity<bool> Condition { get; set; }
[<System.Windows.Markup.DependsOn("Action")>]
member this.Condition : System.Activities.Activity<bool> with get, set
Public Property Condition As Activity(Of Boolean)

Property Value

A Boolean value expression that represents the condition.

Attributes

Remarks

If the expression is evaluated as false, the transition is not performed. The state machine remains in the same state.

Applies to