DesignerActionUIStateChangeEventHandler DesignerActionUIStateChangeEventHandler DesignerActionUIStateChangeEventHandler DesignerActionUIStateChangeEventHandler Delegate

Definition

Represents the method that will handle the DesignerActionUIStateChange event of a DesignerActionUIService.

public delegate void DesignerActionUIStateChangeEventHandler(System::Object ^ sender, DesignerActionUIStateChangeEventArgs ^ e);
public delegate void DesignerActionUIStateChangeEventHandler(object sender, DesignerActionUIStateChangeEventArgs e);
type DesignerActionUIStateChangeEventHandler = delegate of obj * DesignerActionUIStateChangeEventArgs -> unit
Public Delegate Sub DesignerActionUIStateChangeEventHandler(sender As Object, e As DesignerActionUIStateChangeEventArgs)

Parameters

sender
Object Object Object Object

The Object that raised the event.

Inheritance
DesignerActionUIStateChangeEventHandlerDesignerActionUIStateChangeEventHandlerDesignerActionUIStateChangeEventHandlerDesignerActionUIStateChangeEventHandler

Remarks

The event model in the .NET Framework is based on having an event delegate that connects an event with its handler. To raise a DesignerActionUIStateChange event, two elements are needed:

When you create a DesignerActionUIStateChangeEventHandler delegate, you identify the method that will handle the event. To associate the event with your event handler, add an instance of the delegate to the event. The event handler is called whenever the event occurs, unless you remove the delegate. For more information about event-handler delegates, see Handling and Raising Events.

Extension Methods

GetMethodInfo(Delegate) GetMethodInfo(Delegate) GetMethodInfo(Delegate) GetMethodInfo(Delegate)

Gets an object that represents the method represented by the specified delegate.

Applies to

See also