CodeDomSerializer.SerializeResourceInvariant(IDesignerSerializationManager, String, Object) Method

Definition

Serializes the given object into a resource bundle using the given resource name using invariant culture.

protected:
 void SerializeResourceInvariant(System::ComponentModel::Design::Serialization::IDesignerSerializationManager ^ manager, System::String ^ resourceName, System::Object ^ value);
protected void SerializeResourceInvariant (System.ComponentModel.Design.Serialization.IDesignerSerializationManager manager, string resourceName, object value);
member this.SerializeResourceInvariant : System.ComponentModel.Design.Serialization.IDesignerSerializationManager * string * obj -> unit
Protected Sub SerializeResourceInvariant (manager As IDesignerSerializationManager, resourceName As String, value As Object)

Parameters

manager
IDesignerSerializationManager

The IDesignerSerializationManager to use for serialization.

resourceName
String

The name of the resource bundle into which value will be serialized.

value
Object

The object to serialize.

Applies to