CodeDomSerializer.SerializeResourceInvariant(IDesignerSerializationManager, String, Object) Method
Definition
Serializes the given object into a resource bundle using the given resource name using invariant culture.
protected:
void SerializeResourceInvariant(System::ComponentModel::Design::Serialization::IDesignerSerializationManager ^ manager, System::String ^ resourceName, System::Object ^ value);
protected void SerializeResourceInvariant (System.ComponentModel.Design.Serialization.IDesignerSerializationManager manager, string resourceName, object value);
member this.SerializeResourceInvariant : System.ComponentModel.Design.Serialization.IDesignerSerializationManager * string * obj -> unit
Protected Sub SerializeResourceInvariant (manager As IDesignerSerializationManager, resourceName As String, value As Object)
Parameters
- manager
- IDesignerSerializationManager
The IDesignerSerializationManager to use for serialization.
- resourceName
- String
The name of the resource bundle into which value
will be serialized.
- value
- Object
The object to serialize.