StateChangeEventHandler StateChangeEventHandler StateChangeEventHandler StateChangeEventHandler Delegate

Definition

Represents the method that will handle the StateChange event.

public delegate void StateChangeEventHandler(System::Object ^ sender, StateChangeEventArgs ^ e);
public delegate void StateChangeEventHandler(object sender, StateChangeEventArgs e);
type StateChangeEventHandler = delegate of obj * StateChangeEventArgs -> unit
Public Delegate Sub StateChangeEventHandler(sender As Object, e As StateChangeEventArgs)
Parameters
sender

The source of the event.

e

The StateChangeEventArgs that contains the event data.

Inheritance
StateChangeEventHandlerStateChangeEventHandlerStateChangeEventHandlerStateChangeEventHandler

Remarks

When you create a StateChangeEventHandler delegate, you identify the method that will handle the event. To associate the event with your event handler, add an instance of the delegate to the event. The event handler is called whenever the event occurs, unless you remove the delegate. For more information about event handler delegates, see Handling and Raising Events.

Applies to