EventDataAttribute.Name Property

Definition

Gets or sets the name to apply to an event if the event type or property is not explicitly named.

public:
 property System::String ^ Name { System::String ^ get(); void set(System::String ^ value); };
public string Name { get; set; }
public string? Name { get; set; }
member this.Name : string with get, set
Public Property Name As String

Property Value

The name to apply to the event or property.

Remarks

If you call Write, passing null for eventName, the event name is automatically derived from Name or determined based on the name of type T.

Applies to