FontFamily.ToString FontFamily.ToString FontFamily.ToString FontFamily.ToString Method

Definition

Converts this FontFamily to a human-readable string representation.

public:
 override System::String ^ ToString();
public override string ToString ();
override this.ToString : unit -> string
Public Overrides Function ToString () As String

Returns

The string that represents this FontFamily.

Examples

The following code example is designed for use with Windows Forms, and it requires PaintEventArgse, which is a parameter of the Paint event handler. The code creates a FontFamily and draws a string representation of the font family to the screen.

public:
   void ToString_Example( PaintEventArgs^ e )
   {
      // Create a FontFamily object.
      FontFamily^ myFontFamily = gcnew FontFamily( "Arial" );

      // Draw a string representation of myFontFamily to the screen.
      e->Graphics->DrawString( myFontFamily->ToString(), gcnew System::Drawing::Font( myFontFamily,16 ),
            Brushes::Black, PointF(0,0) );
   }
public void ToString_Example(PaintEventArgs e)
{
    // Create a FontFamily object.
    FontFamily myFontFamily = new FontFamily("Arial");
             
    // Draw a string representation of myFontFamily to the screen.
    e.Graphics.DrawString(
        myFontFamily.ToString(),
        new Font(myFontFamily, 16),
        Brushes.Black,
        new PointF(0, 0));
}
Public Sub ToString_Example(ByVal e As PaintEventArgs)

    ' Create a FontFamily object.
    Dim myFontFamily As New FontFamily("Arial")

    ' Draw a string representation of myFontFamily to the screen.
    e.Graphics.DrawString(myFontFamily.ToString(), _
    New Font(myFontFamily, 16), Brushes.Black, New PointF(0, 0))
End Sub

Applies to