Defines an array of colors that make up a color palette. The colors are 32-bit ARGB colors. Not inheritable.
public ref class ColorPalette sealed
public sealed class ColorPalette
type ColorPalette = class
Public NotInheritable Class ColorPalette
You are not allowed to construct a ColorPalette object directly. If you created a ColorPalette object, you could then manipulate the palette size for a particular image, which is not allowed. Use the Image.Palette property to obtain a ColorPalette object.
The colors in the palette are limited to 32-bit ARGB colors. A 32-bit ARGB color has 8 bits each for alpha, red, green, and blue values. The lowest 8 bits make up the blue bit, the next 8 bits are green, the next 8 bits are red, and the most significant 8 bits are alpha. This means each component can vary from 0 to 255. Fully on is 255 and fully off is 0. Alpha is used to make the color value transparent (alpha = 0) or opaque (alpha = 255). The number of intensity levels in the image can be increased without increasing the number of colors used. This process creates what is called a halftone, and it offers increased contrast at a cost of decreased resolution.
|Entries Entries Entries Entries||
Gets an array of Color structures.
|Flags Flags Flags Flags||
Gets a value that specifies how to interpret the color information in the array of colors.
|Equals(Object) Equals(Object) Equals(Object) Equals(Object)||
Determines whether the specified object is equal to the current object.(Inherited from Object)
|GetHashCode() GetHashCode() GetHashCode() GetHashCode()||
Serves as the default hash function.(Inherited from Object)
|GetType() GetType() GetType() GetType()||
Gets the Type of the current instance.(Inherited from Object)
|MemberwiseClone() MemberwiseClone() MemberwiseClone() MemberwiseClone()||
Creates a shallow copy of the current Object.(Inherited from Object)
|ToString() ToString() ToString() ToString()||
Returns a string that represents the current object.(Inherited from Object)