PrivateFontCollection.AddMemoryFont(IntPtr, Int32) PrivateFontCollection.AddMemoryFont(IntPtr, Int32) PrivateFontCollection.AddMemoryFont(IntPtr, Int32) PrivateFontCollection.AddMemoryFont(IntPtr, Int32) Method

Definition

Adds a font contained in system memory to this PrivateFontCollection.

public:
 void AddMemoryFont(IntPtr memory, int length);
public void AddMemoryFont (IntPtr memory, int length);
member this.AddMemoryFont : nativeint * int -> unit
Public Sub AddMemoryFont (memory As IntPtr, length As Integer)

Parameters

memory
IntPtr IntPtr IntPtr IntPtr

The memory address of the font to add.

length
Int32 Int32 Int32 Int32

The memory length of the font to add.

Remarks

To use the memory font, text on a control must be rendered with GDI+. Use the SetCompatibleTextRenderingDefault method, passing true, to set GDI+ rendering on the application, or on individual controls by setting the control's UseCompatibleTextRendering property to true. Some controls cannot be rendered with GDI+.

Applies to

See also