PSObject Constructors
Definition
Overloads
| PSObject() |
Initializes a new instance of PSObject with an PSCustomObject BaseObject |
| PSObject(Object) |
Initializes a new instance of PSObject wrapping obj (accessible through BaseObject). |
| PSObject(SerializationInfo, StreamingContext) |
Creates a PSObject from an ISerializable context |
PSObject()
Initializes a new instance of PSObject with an PSCustomObject BaseObject
public PSObject ();
PSObject(Object)
Initializes a new instance of PSObject wrapping obj (accessible through BaseObject).
public PSObject (object obj);
Parameters
- obj
- Object
object we are wrapping
Exceptions
if obj is null
PSObject(SerializationInfo, StreamingContext)
Creates a PSObject from an ISerializable context
protected PSObject (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context);
Parameters
- info
- SerializationInfo
Serialization information for this instance
- context
- StreamingContext
The streaming context for this instance