SoundPlayer.SoundLocationChanged Event

Definition

Occurs when a new audio source path for this SoundPlayer has been set.

public:
 event EventHandler ^ SoundLocationChanged;
public event EventHandler SoundLocationChanged;
member this.SoundLocationChanged : EventHandler 
Public Custom Event SoundLocationChanged As EventHandler 

Examples

The following code example demonstrates the use of the OnSoundLocationChanged event handler to receive a notification when the SoundPlayer has been attached to a different .wav file. This code example is part of a larger example provided for the SoundPlayer class.

// Handler for the SoundLocationChanged event.
void player_LocationChanged( Object^ /*sender*/, EventArgs^ /*e*/ )
{
   String^ message = String::Format( "SoundLocationChanged: {0}", player->SoundLocation );
   ReportStatus( message );
}


// Handler for the SoundLocationChanged event.
private void player_LocationChanged(object sender, EventArgs e)
{   
    string message = String.Format("SoundLocationChanged: {0}", 
        player.SoundLocation);
    ReportStatus(message);
}
' Handler for the SoundLocationChanged event.
Private Sub player_LocationChanged(ByVal sender As Object, _
    ByVal e As EventArgs)
    Dim message As String = [String].Format("SoundLocationChanged: {0}", _
        player.SoundLocation)
    ReportStatus(message)
End Sub

Remarks

This event is raised when a new audio source path for this SoundPlayer has been set.

For more information about how to handle events, see Handling and Raising Events.

Applies to

See also