SslStream.Write SslStream.Write SslStream.Write SslStream.Write Method

Definition

Writes data to this stream.

Overloads

Write(Byte[]) Write(Byte[]) Write(Byte[]) Write(Byte[])

Writes the specified data to this stream.

Write(Byte[], Int32, Int32) Write(Byte[], Int32, Int32) Write(Byte[], Int32, Int32) Write(Byte[], Int32, Int32)

Write the specified number of Bytes to the underlying stream using the specified buffer and offset.

Write(Byte[]) Write(Byte[]) Write(Byte[]) Write(Byte[])

Writes the specified data to this stream.

public:
 virtual void Write(cli::array <System::Byte> ^ buffer);
public void Write (byte[] buffer);
override this.Write : byte[] -> unit
Public Sub Write (buffer As Byte())

Parameters

buffer
Byte[]

A Byte array that supplies the bytes written to the stream.

Exceptions

The write operation failed.

Examples

The following code example demonstrates writing to an authenticated SslStream.

static void ProcessClient( TcpClient^ client )
{
   
   // A client has connected. Create the 
   // SslStream using the client's network stream.
   SslStream^ sslStream = gcnew SslStream( client->GetStream(),false );
   
   // Authenticate the server but don't require the client to authenticate.
   try
   {
      sslStream->AuthenticateAsServer( serverCertificate, false, true );
      // false == no client cert required; true == check cert revocation.
      
      // Display the properties and settings for the authenticated stream.
      DisplaySecurityLevel( sslStream );
      DisplaySecurityServices( sslStream );
      DisplayCertificateInformation( sslStream );
      DisplayStreamProperties( sslStream );
      
      // Set timeouts for the read and write to 5 seconds.
      sslStream->ReadTimeout = 5000;
      sslStream->WriteTimeout = 5000;
      
      // Read a message from the client.   
      Console::WriteLine( L"Waiting for client message..." );
      String^ messageData = ReadMessage( sslStream );
      Console::WriteLine( L"Received: {0}", messageData );
      
      // Write a message to the client.
      array<Byte>^message = Encoding::UTF8->GetBytes( L"Hello from the server.<EOF>" );
      Console::WriteLine( L"Sending hello message." );
      sslStream->Write( message );
   }
   catch ( AuthenticationException^ e ) 
   {
      Console::WriteLine( L"Exception: {0}", e->Message );
      if ( e->InnerException != nullptr )
      {
         Console::WriteLine( L"Inner exception: {0}", e->InnerException->Message );
      }
      Console::WriteLine( L"Authentication failed - closing the connection." );
      sslStream->Close();
      client->Close();
      return;
   }
   finally
   {
      
      // The client stream will be closed with the sslStream
      // because we specified this behavior when creating
      // the sslStream.
      sslStream->Close();
      client->Close();
   }

}


static void ProcessClient (TcpClient client)
{
    // A client has connected. Create the 
    // SslStream using the client's network stream.
    SslStream sslStream = new SslStream(
        client.GetStream(), false);
    // Authenticate the server but don't require the client to authenticate.
    try 
    {
        sslStream.AuthenticateAsServer(serverCertificate, clientCertificateRequired: false, checkCertificateRevocation: true);
        
        // Display the properties and settings for the authenticated stream.
        DisplaySecurityLevel(sslStream);
        DisplaySecurityServices(sslStream);
        DisplayCertificateInformation(sslStream);
        DisplayStreamProperties(sslStream);

        // Set timeouts for the read and write to 5 seconds.
        sslStream.ReadTimeout = 5000;
        sslStream.WriteTimeout = 5000;
        // Read a message from the client.   
        Console.WriteLine("Waiting for client message...");
        string messageData = ReadMessage(sslStream);
        Console.WriteLine("Received: {0}", messageData);
        
        // Write a message to the client.
        byte[] message = Encoding.UTF8.GetBytes("Hello from the server.<EOF>");
        Console.WriteLine("Sending hello message.");
        sslStream.Write(message);
    }
    catch (AuthenticationException e)
    {
        Console.WriteLine("Exception: {0}", e.Message);
        if (e.InnerException != null)
        {
            Console.WriteLine("Inner exception: {0}", e.InnerException.Message);
        }
        Console.WriteLine ("Authentication failed - closing the connection.");
        sslStream.Close();
        client.Close();
        return;
    }
    finally
    {
        // The client stream will be closed with the sslStream
        // because we specified this behavior when creating
        // the sslStream.
        sslStream.Close();
        client.Close();
    }
}
Private Shared Sub ProcessClient(client As TcpClient)
    ' A client has connected. Create the 
    ' SslStream using the client's network stream.
    Dim sslStream = New SslStream(client.GetStream(), False)

    Try

        sslStream.AuthenticateAsServer(serverCertificate, clientCertificateRequired:=False, checkCertificateRevocation:=True)
        ' Display the properties And settings for the authenticated stream.
        DisplaySecurityLevel(sslStream)
        DisplaySecurityServices(sslStream)
        DisplayCertificateInformation(sslStream)
        DisplayStreamProperties(sslStream)

        ' Set timeouts for the read and write to 5 seconds.
        sslStream.ReadTimeout = 5000
        sslStream.WriteTimeout = 5000

        ' Read a message from the client.   
        Console.WriteLine("Waiting for client message...")
        Dim messageData As String = ReadMessage(sslStream)
        Console.WriteLine("Received: {0}", messageData)

        ' Write a message to the client.
        Dim message As Byte() = Encoding.UTF8.GetBytes("Hello from the server.<EOF>")
        Console.WriteLine("Sending hello message.")
        sslStream.Write(message)
    Catch e As AuthenticationException
        Console.WriteLine("Exception: {0}", e.Message)

        If e.InnerException IsNot Nothing Then
            Console.WriteLine("Inner exception: {0}", e.InnerException.Message)
        End If

        Console.WriteLine("Authentication failed - closing the connection.")
        sslStream.Close()
        client.Close()
        Return
    Finally
        ' The client stream will be closed with the sslStream
        ' because we specified this behavior when creating
        ' the sslStream.
        sslStream.Close()
        client.Close()
    End Try
End Sub

Remarks

This method blocks while the operation completes. To prevent blocking while the operation completes, use the BeginWrite method.

You cannot call this method until you have successfully authenticated. To authenticate call one of the AuthenticateAsClient, or BeginAuthenticateAsClient, AuthenticateAsServer, BeginAuthenticateAsServer methods.

The SslStream class does not support multiple simultaneous write operations.

Write(Byte[], Int32, Int32) Write(Byte[], Int32, Int32) Write(Byte[], Int32, Int32) Write(Byte[], Int32, Int32)

Write the specified number of Bytes to the underlying stream using the specified buffer and offset.

public:
 override void Write(cli::array <System::Byte> ^ buffer, int offset, int count);
public override void Write (byte[] buffer, int offset, int count);
override this.Write : byte[] * int * int -> unit
Public Overrides Sub Write (buffer As Byte(), offset As Integer, count As Integer)

Parameters

buffer
Byte[]

A Byte array that supplies the bytes written to the stream.

offset
Int32 Int32 Int32 Int32

A Int32 that contains the zero-based location in buffer at which to begin reading bytes to be written to the stream.

count
Int32 Int32 Int32 Int32

A Int32 that contains the number of bytes to read from buffer.

Exceptions

offset < 0.

-or-offset > the length of buffer.

-or-

offset + count > the length of buffer.

The write operation failed.

Remarks

This method blocks while the operation completes. To prevent blocking while the operation completes the operation completes, use the BeginWrite method.

You cannot call this method until you have successfully authenticated. To authenticate call one of the AuthenticateAsClient, or BeginAuthenticateAsClient, AuthenticateAsServer, BeginAuthenticateAsServer methods.

The SslStream class does not support multiple simultaneous write operations.

Applies to