Vector4.Equals Method
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Returns a value that indicates whether this instance and a specified Vector4 instance or a specified object are equal.
Overloads
| Equals(Vector4) |
Returns a value that indicates whether this instance and another vector are equal. |
| Equals(Object) |
Returns a value that indicates whether this instance and a specified object are equal. |
Equals(Vector4)
Returns a value that indicates whether this instance and another vector are equal.
public:
virtual bool Equals(System::Numerics::Vector4 other);
public bool Equals (System.Numerics.Vector4 other);
override this.Equals : System.Numerics.Vector4 -> bool
Public Function Equals (other As Vector4) As Boolean
Parameters
- other
- Vector4
The other vector.
Returns
true if the two vectors are equal; otherwise, false.
Implements
Remarks
Two vectors are equal if their X, Y, Z, and W elements are equal.
Applies to
Equals(Object)
Returns a value that indicates whether this instance and a specified object are equal.
public:
override bool Equals(System::Object ^ obj);
public override bool Equals (object obj);
public override bool Equals (object? obj);
override this.Equals : obj -> bool
Public Overrides Function Equals (obj As Object) As Boolean
Parameters
- obj
- Object
The object to compare with the current instance.
Returns
true if the current instance and obj are equal; otherwise, false. If obj is null, the method returns false.
Remarks
The current instance and obj are equal if obj is a Vector4 object and their corresponding elements are equal.