Only Memory<T>.Pin Method
Creates a handle for the memory.
public: System::Buffers::MemoryHandle Pin();
public System.Buffers.MemoryHandle Pin ();
member this.Pin : unit -> System.Buffers.MemoryHandle
Public Function Pin () As MemoryHandle
A handle for the memory.
An instance with nonprimitive (non-blittable) members cannot be pinned.
The garbage collector will not move the memory until the returned MemoryHandle is disposed, which enables taking and using the memory's address.