Machine Attribute Class
Allows you to determine whether a method is a state machine method.
public ref class StateMachineAttribute : Attribute
[System.AttributeUsage(System.AttributeTargets.Method, AllowMultiple=false, Inherited=false)] [System.Serializable] public class StateMachineAttribute : Attribute
type StateMachineAttribute = class inherit Attribute
Public Class StateMachineAttribute Inherits Attribute
You should not apply the
StateMachine attribute to methods in your code. For methods that are state machine methods, the compiler will apply the AsyncStateMachineAttribute or IteratorStateMachineAttribute in the emitted IL.
When checking whether a method is a state machine method, it is preferable to instead check for following attributes, which are derived from
StateMachineAttribute cannot be used to check whether a method is a state machine method if the method is an iterator method in C#.
Initializes a new instance of the StateMachineAttribute class.
Returns the type object for the underlying state machine type that was generated by the compiler to implement the state machine method.
When implemented in a derived class, gets a unique identifier for this Attribute.(Inherited from Attribute)
Returns a value that indicates whether this instance is equal to a specified object.(Inherited from Attribute)
Returns the hash code for this instance.(Inherited from Attribute)
Gets the Type of the current instance.(Inherited from Object)
When overridden in a derived class, indicates whether the value of this instance is the default value for the derived class.(Inherited from Attribute)
When overridden in a derived class, returns a value that indicates whether this instance equals a specified object.(Inherited from Attribute)
Creates a shallow copy of the current Object.(Inherited from Object)
Returns a string that represents the current object.(Inherited from Object)
Explicit Interface Implementations
|_Attribute.GetIDsOfNames(Guid, IntPtr, UInt32, UInt32, IntPtr)||
Maps a set of names to a corresponding set of dispatch identifiers.(Inherited from Attribute)
|_Attribute.GetTypeInfo(UInt32, UInt32, IntPtr)||
Retrieves the type information for an object, which can be used to get the type information for an interface.(Inherited from Attribute)
Retrieves the number of type information interfaces that an object provides (either 0 or 1).(Inherited from Attribute)
|_Attribute.Invoke(UInt32, Guid, UInt32, Int16, IntPtr, IntPtr, IntPtr, IntPtr)||
Provides access to properties and methods exposed by an object.(Inherited from Attribute)