Access Permission. IStack Walk. Permit Only Method
Causes every Demand() for all objects except the current one that pass through the calling code to fail, even if code higher in the call stack has been granted permission to access other resources.
virtual void System.Security.IStackWalk.PermitOnly() = System::Security::IStackWalk::PermitOnly;
void IStackWalk.PermitOnly ();
abstract member System.Security.IStackWalk.PermitOnly : unit -> unit override this.System.Security.IStackWalk.PermitOnly : unit -> unit
Sub PermitOnly () Implements IStackWalk.PermitOnly