ReflectionPermissionAttribute ReflectionPermissionAttribute ReflectionPermissionAttribute ReflectionPermissionAttribute Class

Definition

Allows security actions for ReflectionPermission to be applied to code using declarative security.

public ref class ReflectionPermissionAttribute sealed : System::Security::Permissions::CodeAccessSecurityAttribute
[System.AttributeUsage(System.AttributeTargets.Assembly | System.AttributeTargets.Class | System.AttributeTargets.Struct | System.AttributeTargets.Constructor | System.AttributeTargets.Method, AllowMultiple=true, Inherited=false)]
[System.Runtime.InteropServices.ComVisible(true)]
[System.AttributeUsage(System.AttributeTargets.Assembly | System.AttributeTargets.Class | System.AttributeTargets.Constructor | System.AttributeTargets.Method | System.AttributeTargets.Struct, AllowMultiple=true, Inherited=false)]
[System.Serializable]
public sealed class ReflectionPermissionAttribute : System.Security.Permissions.CodeAccessSecurityAttribute
type ReflectionPermissionAttribute = class
    inherit CodeAccessSecurityAttribute
Public NotInheritable Class ReflectionPermissionAttribute
Inherits CodeAccessSecurityAttribute
Inheritance
Attributes

Remarks

The scope of the declaration that is allowed depends on the SecurityAction that is used.

The security information declared by a security attribute is stored in the metadata of the attribute target and is accessed by the system at run time. Security attributes are used only for declarative security. For imperative security, use the corresponding permission class.

Constructors

ReflectionPermissionAttribute(SecurityAction) ReflectionPermissionAttribute(SecurityAction) ReflectionPermissionAttribute(SecurityAction) ReflectionPermissionAttribute(SecurityAction)

Initializes a new instance of the ReflectionPermissionAttribute class with the specified SecurityAction.

Properties

Action Action Action Action

Gets or sets a security action.

(Inherited from SecurityAttribute)
Flags Flags Flags Flags

Gets or sets the current allowed uses of reflection.

MemberAccess MemberAccess MemberAccess MemberAccess

Gets or sets a value that indicates whether invocation of operations on non-public members is allowed.

ReflectionEmit ReflectionEmit ReflectionEmit ReflectionEmit

Gets or sets a value that indicates whether use of certain features in System.Reflection.Emit, such as emitting debug symbols, is allowed.

RestrictedMemberAccess RestrictedMemberAccess RestrictedMemberAccess RestrictedMemberAccess

Gets or sets a value that indicates whether restricted invocation of non-public members is allowed. Restricted invocation means that the grant set of the assembly that contains the non-public member that is being invoked must be equal to, or a subset of, the grant set of the invoking assembly.

TypeId TypeId TypeId TypeId

When implemented in a derived class, gets a unique identifier for this Attribute.

(Inherited from Attribute)
TypeInformation TypeInformation TypeInformation TypeInformation

Gets or sets a value that indicates whether reflection on members that are not visible is allowed.

Unrestricted Unrestricted Unrestricted Unrestricted

Gets or sets a value indicating whether full (unrestricted) permission to the resource protected by the attribute is declared.

(Inherited from SecurityAttribute)

Methods

CreatePermission() CreatePermission() CreatePermission() CreatePermission()

Creates and returns a new ReflectionPermission.

Equals(Object) Equals(Object) Equals(Object) Equals(Object)

Returns a value that indicates whether this instance is equal to a specified object.

(Inherited from Attribute)
GetHashCode() GetHashCode() GetHashCode() GetHashCode()

Returns the hash code for this instance.

(Inherited from Attribute)
GetType() GetType() GetType() GetType()

Gets the Type of the current instance.

(Inherited from Object)
IsDefaultAttribute() IsDefaultAttribute() IsDefaultAttribute() IsDefaultAttribute()

When overridden in a derived class, indicates whether the value of this instance is the default value for the derived class.

(Inherited from Attribute)
Match(Object) Match(Object) Match(Object) Match(Object)

When overridden in a derived class, returns a value that indicates whether this instance equals a specified object.

(Inherited from Attribute)
MemberwiseClone() MemberwiseClone() MemberwiseClone() MemberwiseClone()

Creates a shallow copy of the current Object.

(Inherited from Object)
ToString() ToString() ToString() ToString()

Returns a string that represents the current object.

(Inherited from Object)

Explicit Interface Implementations

_Attribute.GetIDsOfNames(Guid, IntPtr, UInt32, UInt32, IntPtr) _Attribute.GetIDsOfNames(Guid, IntPtr, UInt32, UInt32, IntPtr) _Attribute.GetIDsOfNames(Guid, IntPtr, UInt32, UInt32, IntPtr) _Attribute.GetIDsOfNames(Guid, IntPtr, UInt32, UInt32, IntPtr)

Maps a set of names to a corresponding set of dispatch identifiers.

(Inherited from Attribute)
_Attribute.GetTypeInfo(UInt32, UInt32, IntPtr) _Attribute.GetTypeInfo(UInt32, UInt32, IntPtr) _Attribute.GetTypeInfo(UInt32, UInt32, IntPtr) _Attribute.GetTypeInfo(UInt32, UInt32, IntPtr)

Retrieves the type information for an object, which can be used to get the type information for an interface.

(Inherited from Attribute)
_Attribute.GetTypeInfoCount(UInt32) _Attribute.GetTypeInfoCount(UInt32) _Attribute.GetTypeInfoCount(UInt32) _Attribute.GetTypeInfoCount(UInt32)

Retrieves the number of type information interfaces that an object provides (either 0 or 1).

(Inherited from Attribute)
_Attribute.Invoke(UInt32, Guid, UInt32, Int16, IntPtr, IntPtr, IntPtr, IntPtr) _Attribute.Invoke(UInt32, Guid, UInt32, Int16, IntPtr, IntPtr, IntPtr, IntPtr) _Attribute.Invoke(UInt32, Guid, UInt32, Int16, IntPtr, IntPtr, IntPtr, IntPtr) _Attribute.Invoke(UInt32, Guid, UInt32, Int16, IntPtr, IntPtr, IntPtr, IntPtr)

Provides access to properties and methods exposed by an object.

(Inherited from Attribute)

Applies to

See also