BulletDecorator.Bullet Property


Gets or sets the object to use as the bullet in a BulletDecorator.

 property System::Windows::UIElement ^ Bullet { System::Windows::UIElement ^ get(); void set(System::Windows::UIElement ^ value); };
public System.Windows.UIElement Bullet { get; set; }
member this.Bullet : System.Windows.UIElement with get, set
Public Property Bullet As UIElement

Property Value


The UIElement to use as the bullet. The default is null.


The following examples show how to set the Bullet property.

BulletDecorator bp = new BulletDecorator();
Image i = new Image();
BitmapImage bi= new BitmapImage(); 
bi.UriSource = new Uri(@"pack://application:,,/images/icon.jpg");
i.Source = bi;
i.Width = 10;
bp.Bullet = i;
TextBlock tb = new TextBlock();
tb.Text = "My Expander";
tb.Margin = new Thickness(20,0,0,0);     
bp.Child = tb;
Dim bp As BulletDecorator = New BulletDecorator()
Dim i As Image = New Image()
Dim bi As BitmapImage = New BitmapImage()
bi.UriSource = New Uri("pack://application:,,./images/icon.jpg")
i.Source = bi
i.Width = 10
bp.Bullet = i
Dim tb As TextBlock = New TextBlock()
tb.Text = "My Expander"
tb.Margin = New Thickness(20, 0, 0, 0)
bp.Child = tb
    <Image Width="10" Source="images\icon.jpg"/>
  <TextBlock Margin="20,0,0,0">My Expander</TextBlock>


The Bullet property is a content property of the BulletDecorator control and defines the UIElement to display as a bullet for the Child object.

The bullet that is defined by setting the Bullet property to a UIElement is the first visual element in a BulletDecorator control. The single Child element is the second visual element.

XAML Property Element Usage

    <UIElement .../>  

Applies to

See also