StretchDirection StretchDirection StretchDirection StretchDirection Enum

Definition

Describes how scaling applies to content and restricts scaling to named axis types.

public enum class StretchDirection
public enum StretchDirection
type StretchDirection = 
Public Enum StretchDirection
Inheritance
StretchDirectionStretchDirectionStretchDirectionStretchDirection

Fields

Both Both Both Both 2

The content stretches to fit the parent according to the Stretch mode.

DownOnly DownOnly DownOnly DownOnly 1

The content scales downward only when it is larger than the parent. If the content is smaller, no scaling upward is performed.

UpOnly UpOnly UpOnly UpOnly 0

The content scales upward only when it is smaller than the parent. If the content is larger, no scaling downward is performed.

Examples

The following example shows how to create an instance of Viewbox and set the StretchDirection of content by using code.


// Create a Viewbox and add it to the Canvas
myViewbox = gcnew Viewbox();
myViewbox->StretchDirection = StretchDirection::Both;
myViewbox->Stretch = Stretch::Fill;
myViewbox->MaxWidth = 400;
myViewbox->MaxHeight = 400;

// Create a Viewbox and add it to the Canvas
myViewbox = new Viewbox();
myViewbox.StretchDirection = StretchDirection.Both;
myViewbox.Stretch = Stretch.Fill;
myViewbox.MaxWidth = 400;
myViewbox.MaxHeight = 400;

' Create a ViewBox and add it to the Canvas
Dim myViewbox As New Viewbox()
myViewbox.StretchDirection = StretchDirection.Both
myViewbox.Stretch = Stretch.Fill
myViewbox.MaxWidth = 400
myViewbox.MaxHeight = 400

Applies to

See Also