UICues UICues UICues UICues Enum

Definition

Specifies the state of the user interface.

This enumeration has a FlagsAttribute attribute that allows a bitwise combination of its member values.

public enum class UICues
[System.Flags]
public enum UICues
type UICues = 
Public Enum UICues
Inheritance
Attributes

Fields

Changed Changed Changed Changed 12

The state of the focus cues and keyboard cues has changed.

ChangeFocus ChangeFocus ChangeFocus ChangeFocus 4

The state of the focus cues has changed.

ChangeKeyboard ChangeKeyboard ChangeKeyboard ChangeKeyboard 8

The state of the keyboard cues has changed.

None None None None 0

No change was made.

ShowFocus ShowFocus ShowFocus ShowFocus 1

Focus rectangles are displayed after the change.

ShowKeyboard ShowKeyboard ShowKeyboard ShowKeyboard 2

Keyboard cues are underlined after the change.

Shown Shown Shown Shown 3

Focus rectangles are displayed and keyboard cues are underlined after the change.

Remarks

This enumeration is used by members such as the constructor for UICuesEventArgs.

This enumeration is used to specify which user interface cues will be displayed or changed. For example, when the user presses the ALT key, the keyboard shortcuts on the menu are displayed by underlining the appropriate character. The bitwise combination of UICues for this example would be ShowKeyboard and ChangeKeyboard.

Applies to

See also