IManipulator Interface
Definition
Provides the position of input that is needed to create a manipulation.
public interface class IManipulator
public interface IManipulator
type IManipulator = interface
Public Interface IManipulator
- Derived
Remarks
Each touch point is an IManipulator object. For example, if you use two fingers to resize an object, a TouchDevice, which implements IManipulator, is created for each finger.
Properties
Id |
Gets or sets a unique identifier for the object. |
Methods
GetPosition(IInputElement) |
Returns the position of the IManipulator object. |
ManipulationEnded(Boolean) |
Called when the manipulation ends. |
Events
Updated |
Occurs when the IManipulator object changes position. |