MouseGesture.Modifiers Property


Gets or sets the modifier keys associated with this MouseGesture.

 property System::Windows::Input::ModifierKeys Modifiers { System::Windows::Input::ModifierKeys get(); void set(System::Windows::Input::ModifierKeys value); };
public System.Windows.Input.ModifierKeys Modifiers { get; set; }
member this.Modifiers : System.Windows.Input.ModifierKeys with get, set
Public Property Modifiers As ModifierKeys

Property Value

The modifier keys associated with this gesture. The default value is None.


The following example shows to create a MouseGesture and associate it with a RoutedCommand through a MouseBinding.

MouseGesture OpenCmdMouseGesture = new MouseGesture();
OpenCmdMouseGesture.MouseAction = MouseAction.WheelClick;
OpenCmdMouseGesture.Modifiers = ModifierKeys.Control;

MouseBinding OpenCmdMouseBinding = new MouseBinding();
OpenCmdMouseBinding.Gesture = OpenCmdMouseGesture;
OpenCmdMouseBinding.Command = ApplicationCommands.Open;

Dim OpenCmdMouseGesture As New MouseGesture()
OpenCmdMouseGesture.MouseAction = MouseAction.WheelClick
OpenCmdMouseGesture.Modifiers = ModifierKeys.Control

Dim OpenCmdMouseBinding As New MouseBinding()
OpenCmdMouseBinding.Gesture = OpenCmdMouseGesture
OpenCmdMouseBinding.Command = ApplicationCommands.Open



Unlike a KeyGesture, a MouseAction does not have to be paired with ModifierKeys in order to be a valid MouseGesture.

ModifierKeys is a bit field enumeration, so it is possible for multiple modifier keys to be pressed at the same time. Use bit operations to determine the exact set of modifier keys pressed.

XAML Attribute Usage

<object Modifiers="oneOrMoreModifierKeys"/>  

XAML Values

One or more modifier keys, defined by the ModifierKeys enumeration, delimited with a "+" character.

Applies to

See also