IKeyboardInputSink.TranslateChar(MSG, ModifierKeys) IKeyboardInputSink.TranslateChar(MSG, ModifierKeys) IKeyboardInputSink.TranslateChar(MSG, ModifierKeys) IKeyboardInputSink.TranslateChar(MSG, ModifierKeys) Method

Definition

Processes WM_CHAR, WM_SYSCHAR, WM_DEADCHAR, and WM_SYSDEADCHAR input messages before OnMnemonic(MSG, ModifierKeys) is called.

public:
 bool TranslateChar(System::Windows::Interop::MSG % msg, System::Windows::Input::ModifierKeys modifiers);
[System.Security.SecurityCritical]
public bool TranslateChar (ref System.Windows.Interop.MSG msg, System.Windows.Input.ModifierKeys modifiers);
abstract member TranslateChar : MSG * System.Windows.Input.ModifierKeys -> bool
Public Function TranslateChar (ByRef msg As MSG, modifiers As ModifierKeys) As Boolean

Parameters

msg
MSG MSG MSG MSG

The message and associated data. Do not modify this structure. It is passed by reference for performance reasons only.

Returns

true if the message was processed and OnMnemonic(MSG, ModifierKeys) should not be called; otherwise, false.

Remarks

If you implement this method to return true, the input architecture will not call OnMnemonic for that key message.

Applies to