Defines a segment of time over which output values are produced. These values are used to animate a target property.
public ref class AnimationTimeline abstract : System::Windows::Media::Animation::Timeline
public abstract class AnimationTimeline : System.Windows.Media.Animation.Timeline
type AnimationTimeline = class inherit Timeline
Public MustInherit Class AnimationTimeline Inherits Timeline
Freezable Features: Because it inherits from the Freezable class, the AnimationTimeline class provides several special features: AnimationTimeline objects can be declared as , shared among multiple objects, made read-only to improve performance, cloned, and made thread-safe. For more information about the different features provided by Freezable objects, see the Freezable Objects Overview.
Notes to Inheritors
To create a custom animation, override or implement the following members:
GetCurrentValue(Object, Object, AnimationClock) - Override this method to return the current value of your animation. It takes three parameters: a default origin value, a default destination value, and an AnimationClock. Use the AnimationClock to obtain the current time or progress for the animation. You can choose whether to use the default origin and destination values.
If the class does not use dependency properties to store its data or it requires extra initialization after creation, you might need to override additional methods; see the Freezable Objects Overview for more information.
For more information about creating custom animations, see the Custom Animations Overview.
|AnimationTimeline() AnimationTimeline() AnimationTimeline() AnimationTimeline()||
Initializes a new instance of the AnimationTimeline class.
|IsAdditiveProperty IsAdditiveProperty IsAdditiveProperty IsAdditiveProperty||
Identifies the IsAdditive dependency property.
|IsCumulativeProperty IsCumulativeProperty IsCumulativeProperty IsCumulativeProperty||
Identifies the IsCumulative dependency property.
|AccelerationRatio AccelerationRatio AccelerationRatio AccelerationRatio||
Gets or sets a value specifying the percentage of the timeline's Duration spent accelerating the passage of time from zero to its maximum rate.(Inherited from Timeline)
|AutoReverse AutoReverse AutoReverse AutoReverse||
Gets or sets a value that indicates whether the timeline plays in reverse after it completes a forward iteration.(Inherited from Timeline)
|BeginTime BeginTime BeginTime BeginTime||
Gets or sets the time at which this Timeline should begin.(Inherited from Timeline)
|CanFreeze CanFreeze CanFreeze CanFreeze||
Gets a value that indicates whether the object can be made unmodifiable.(Inherited from Freezable)
|DecelerationRatio DecelerationRatio DecelerationRatio DecelerationRatio||
Gets or sets a value specifying the percentage of the timeline's Duration spent decelerating the passage of time from its maximum rate to zero.(Inherited from Timeline)
|DependencyObjectType DependencyObjectType DependencyObjectType DependencyObjectType||
Gets the DependencyObjectType that wraps the CLR type of this instance.(Inherited from DependencyObject)
|Dispatcher Dispatcher Dispatcher Dispatcher||DispatcherObject)|
|Duration Duration Duration Duration||
Gets or sets the length of time for which this timeline plays, not counting repetitions.(Inherited from Timeline)
|FillBehavior FillBehavior FillBehavior FillBehavior||
Gets or sets a value that specifies how the Timeline behaves after it reaches the end of its active period.(Inherited from Timeline)
|HasAnimatedProperties HasAnimatedProperties HasAnimatedProperties HasAnimatedProperties||
Gets a value that indicates whether one or more AnimationClock objects is associated with any of this object's dependency properties.(Inherited from Animatable)
|IsDestinationDefault IsDestinationDefault IsDestinationDefault IsDestinationDefault||
Gets a value that indicates whether this animation uses the defaultDestinationValue parameter of the GetCurrentValue(Object, Object, AnimationClock) method as its destination value.
|IsFrozen IsFrozen IsFrozen IsFrozen||
Gets a value that indicates whether the object is currently modifiable.(Inherited from Freezable)
|IsSealed IsSealed IsSealed IsSealed||
Gets a value that indicates whether this instance is currently sealed (read-only).(Inherited from DependencyObject)
|Name Name Name Name||
Gets or sets the name of this Timeline.(Inherited from Timeline)
|RepeatBehavior RepeatBehavior RepeatBehavior RepeatBehavior||
Gets or sets the repeating behavior of this timeline.(Inherited from Timeline)
|SpeedRatio SpeedRatio SpeedRatio SpeedRatio||
Gets or sets the rate, relative to its parent, at which time progresses for this Timeline.(Inherited from Timeline)
|TargetPropertyType TargetPropertyType TargetPropertyType TargetPropertyType||
When overridden in a derived class, gets the Type of property that can be animated.
|Changed Changed Changed Changed||
Occurs when the Freezable or an object it contains is modified.(Inherited from Freezable)
|Completed Completed Completed Completed||
Occurs when this timeline has completely finished playing: it will no longer enter its active period.(Inherited from Timeline)
|CurrentGlobalSpeedInvalidated CurrentGlobalSpeedInvalidated CurrentGlobalSpeedInvalidated CurrentGlobalSpeedInvalidated||
Occurs when the rate at which time progresses for the timeline's clock changes.(Inherited from Timeline)
|CurrentStateInvalidated CurrentStateInvalidated CurrentStateInvalidated CurrentStateInvalidated||Timeline)|
|CurrentTimeInvalidated CurrentTimeInvalidated CurrentTimeInvalidated CurrentTimeInvalidated||Timeline)|
|RemoveRequested RemoveRequested RemoveRequested RemoveRequested||
Occurs when the clock created for this timeline or one of its parent timelines is removed.(Inherited from Timeline)