ClockGroup Class
Definition
An assemblage of Clock types with behavior based off of a TimelineGroup.
public ref class ClockGroup : System::Windows::Media::Animation::Clock
public class ClockGroup : System.Windows.Media.Animation.Clock
type ClockGroup = class
inherit Clock
Public Class ClockGroup
Inherits Clock
- Inheritance
Constructors
ClockGroup(TimelineGroup) |
Instantiates a new instance of the ClockGroup class. |
Properties
Children |
Gets the children collection of this ClockGroup. |
Controller |
Gets a ClockController that can be used to start, pause, resume, seek, skip, stop, or remove this Clock. (Inherited from Clock) |
CurrentGlobalSpeed |
Gets the rate at which the clock's time is currently progressing, compared to real-world time. (Inherited from Clock) |
CurrentGlobalTime |
Gets the current global time, as established by the WPF timing system. (Inherited from Clock) |
CurrentIteration |
Get the current iteration of this clock. (Inherited from Clock) |
CurrentProgress |
Gets the current progress of this Clock within its current iteration. (Inherited from Clock) |
CurrentState |
Gets a value indicating whether the clock is currently Active, Filling, or Stopped. (Inherited from Clock) |
CurrentTime |
Gets this clock's current time within its current iteration. (Inherited from Clock) |
Dispatcher |
Gets the Dispatcher this DispatcherObject is associated with. (Inherited from DispatcherObject) |
HasControllableRoot |
Gets a value that indicates whether this Clock is part of a controllable clock tree. (Inherited from Clock) |
IsPaused |
Gets a value that indicates whether this Clock, or any of its parents, is paused. (Inherited from Clock) |
NaturalDuration |
Gets the natural duration of this clock's Timeline. (Inherited from Clock) |
Parent |
Gets the clock that is the parent of this clock. (Inherited from Clock) |
Timeline |
Gets the TimelineGroup object that dictates the behavior of this ClockGroup instance. |
Methods
CheckAccess() |
Determines whether the calling thread has access to this DispatcherObject. (Inherited from DispatcherObject) |
DiscontinuousTimeMovement() |
When implemented in a derived class, will be invoked whenever a clock repeats, skips, or seeks. (Inherited from Clock) |
Equals(Object) |
Determines whether the specified object is equal to the current object. (Inherited from Object) |
GetCanSlip() |
Returns whether the Clock has its own external time source, which may require synchronization with the timing system. (Inherited from Clock) |
GetCurrentTimeCore() |
Gets this clock's current time within its current iteration. (Inherited from Clock) |
GetHashCode() |
Serves as the default hash function. (Inherited from Object) |
GetType() |
Gets the Type of the current instance. (Inherited from Object) |
MemberwiseClone() |
Creates a shallow copy of the current Object. (Inherited from Object) |
SpeedChanged() |
When implemented in a derived class, will be invoked whenever a clock begins, skips, pauses, resumes, or when the clock's SpeedRatio is modified. (Inherited from Clock) |
Stopped() |
When implemented in a derived class, will be invoked whenever a clock is stopped using the Stop() method. (Inherited from Clock) |
ToString() |
Returns a string that represents the current object. (Inherited from Object) |
VerifyAccess() |
Enforces that the calling thread has access to this DispatcherObject. (Inherited from DispatcherObject) |
Events
Completed |
Occurs when this clock has completely finished playing. (Inherited from Clock) |
CurrentGlobalSpeedInvalidated |
Occurs when the clock's speed is updated. (Inherited from Clock) |
CurrentStateInvalidated |
Occurs when the clock's CurrentState property is updated. (Inherited from Clock) |
CurrentTimeInvalidated |
Occurs when this clock's CurrentTime becomes invalid. (Inherited from Clock) |
RemoveRequested |
Occurs when the Remove() method is called on this Clock or one of its parent clocks. (Inherited from Clock) |