DiscretePointKeyFrame Constructors

Definition

Initializes a new instance of the DiscretePointKeyFrame class.

Overloads

DiscretePointKeyFrame()

Initializes a new instance of the DiscretePointKeyFrame class.

DiscretePointKeyFrame(Point)

Initializes a new instance of the DiscretePointKeyFrame class with the specified ending value.

DiscretePointKeyFrame(Point, KeyTime)

Initializes a new instance of the DiscretePointKeyFrame class with the specified ending value and key time.

DiscretePointKeyFrame()

Initializes a new instance of the DiscretePointKeyFrame class.

public:
 DiscretePointKeyFrame();
public DiscretePointKeyFrame ();
Public Sub New ()

Applies to

DiscretePointKeyFrame(Point)

Initializes a new instance of the DiscretePointKeyFrame class with the specified ending value.

public:
 DiscretePointKeyFrame(System::Windows::Point value);
public DiscretePointKeyFrame (System.Windows.Point value);
new System.Windows.Media.Animation.DiscretePointKeyFrame : System.Windows.Point -> System.Windows.Media.Animation.DiscretePointKeyFrame
Public Sub New (value As Point)

Parameters

value
Point

Ending value (also known as "target value") for the key frame.

Applies to

DiscretePointKeyFrame(Point, KeyTime)

Initializes a new instance of the DiscretePointKeyFrame class with the specified ending value and key time.

public:
 DiscretePointKeyFrame(System::Windows::Point value, System::Windows::Media::Animation::KeyTime keyTime);
public DiscretePointKeyFrame (System.Windows.Point value, System.Windows.Media.Animation.KeyTime keyTime);
new System.Windows.Media.Animation.DiscretePointKeyFrame : System.Windows.Point * System.Windows.Media.Animation.KeyTime -> System.Windows.Media.Animation.DiscretePointKeyFrame
Public Sub New (value As Point, keyTime As KeyTime)

Parameters

value
Point

Ending value (also known as "target value") for the key frame.

keyTime
KeyTime

Key time for the key frame. The key time determines when the target value is reached which is also when the key frame ends.

Applies to