Int32KeyFrame Constructors

Definition

Initializes a new instance of the Int32KeyFrame class.

Overloads

Int32KeyFrame()

Initializes a new instance of the Int32KeyFrame class.

Int32KeyFrame(Int32)

Initializes a new instance of the Int32KeyFrame class that has the specified target Value.

Int32KeyFrame(Int32, KeyTime)

Initializes a new instance of the Int32KeyFrame class that has the specified target Value and KeyTime.

Int32KeyFrame()

Initializes a new instance of the Int32KeyFrame class.

protected:
 Int32KeyFrame();
protected Int32KeyFrame ();
Protected Sub New ()

Int32KeyFrame(Int32)

Initializes a new instance of the Int32KeyFrame class that has the specified target Value.

protected:
 Int32KeyFrame(int value);
protected Int32KeyFrame (int value);
new System.Windows.Media.Animation.Int32KeyFrame : int -> System.Windows.Media.Animation.Int32KeyFrame
Protected Sub New (value As Integer)

Parameters

value
Int32

The Value of the new Int32KeyFrame instance.

Int32KeyFrame(Int32, KeyTime)

Initializes a new instance of the Int32KeyFrame class that has the specified target Value and KeyTime.

protected:
 Int32KeyFrame(int value, System::Windows::Media::Animation::KeyTime keyTime);
protected Int32KeyFrame (int value, System.Windows.Media.Animation.KeyTime keyTime);
new System.Windows.Media.Animation.Int32KeyFrame : int * System.Windows.Media.Animation.KeyTime -> System.Windows.Media.Animation.Int32KeyFrame

Parameters

value
Int32

The Value of the new Int32KeyFrame instance.

keyTime
KeyTime

The KeyTime of the new Int32KeyFrame instance.

Applies to