Model3D.Transform Model3D.Transform Model3D.Transform Model3D.Transform Property

Definition

Gets or sets the Transform3D set on the model.

public:
 property System::Windows::Media::Media3D::Transform3D ^ Transform { System::Windows::Media::Media3D::Transform3D ^ get(); void set(System::Windows::Media::Media3D::Transform3D ^ value); };
public System.Windows.Media.Media3D.Transform3D Transform { get; set; }
member this.Transform : System.Windows.Media.Media3D.Transform3D with get, set
Public Property Transform As Transform3D

Property Value

A Transform3D set on the model. The default value is MatrixTransform3D.

Examples

<GeometryModel3D.Transform>
    <TranslateTransform3D
      OffsetX="2" OffsetY="0" OffsetZ="-1"   >
    </TranslateTransform3D>
</GeometryModel3D.Transform>

Remarks

Dependency Property Information

Identifier field TransformProperty
Metadata properties set to true None

Applies to