ProjectionCamera.UpDirection Property


Gets or sets a Vector3D which defines the upward direction of the camera.

 property System::Windows::Media::Media3D::Vector3D UpDirection { System::Windows::Media::Media3D::Vector3D get(); void set(System::Windows::Media::Media3D::Vector3D value); };
public System.Windows.Media.Media3D.Vector3D UpDirection { get; set; }
member this.UpDirection : System.Windows.Media.Media3D.Vector3D with get, set
Public Property UpDirection As Vector3D

Property Value

Vector3D that represents the upward direction in the scene projection.


The following excerpt sets this property on a PerspectiveCamera.

  <PerspectiveCamera FarPlaneDistance="20" LookDirection="5,-2,-3" UpDirection="0,1,0" NearPlaneDistance="0" Position="-5,2,3" FieldOfView="45" />


Dependency Property Information

Identifier field UpDirectionProperty
Metadata properties set to true None

Applies to