Vector3D.Division(Vector3D, Double) Vector3D.Division(Vector3D, Double) Vector3D.Division(Vector3D, Double) Vector3D.Division(Vector3D, Double) Operator

Definition

Divides the specified Vector3D structure by the specified scalar and returns the result as a Vector3D.

public:
 static System::Windows::Media::Media3D::Vector3D operator /(System::Windows::Media::Media3D::Vector3D vector, double scalar);
public static System.Windows.Media.Media3D.Vector3D operator / (System.Windows.Media.Media3D.Vector3D vector, double scalar);
static member ( / ) : System.Windows.Media.Media3D.Vector3D * double -> System.Windows.Media.Media3D.Vector3D
Public Shared Operator / (vector As Vector3D, scalar As Double) As Vector3D

Parameters

vector
Vector3D Vector3D Vector3D Vector3D

The Vector3D structure to be divided.

scalar
Double Double Double Double

The scalar to divide vector by.

Returns

The result of dividing vector by scalar.

Examples

The following example shows how to use the overloaded addition operator to divide a Vector3D structure by a scalar.

private Vector overloadedDivisionOperatorExample()
{
    Vector vector1 = new Vector(20, 30);
    Vector vectorResult = new Vector();
    Double scalar1 = 75;

    // Divide vector by scalar.
    // vectorResult is approximately equal to (0.26667,0.4)
    vectorResult = vector1 / scalar1;

    return vectorResult;

}
Private Function overloadedDivisionOperatorExample() As Vector
	Dim vector1 As New Vector(20, 30)
	Dim vectorResult As New Vector()
	Dim scalar1 As Double = 75

	' Divide vector by scalar.
	' vectorResult is approximately equal to (0.26667,0.4)
	vectorResult = vector1 / scalar1

	Return vectorResult

End Function

Applies to

See also