UIElement.Effect Property
Definition
Gets or sets the bitmap effect to apply to the UIElement. This is a dependency property.
public:
property System::Windows::Media::Effects::Effect ^ Effect { System::Windows::Media::Effects::Effect ^ get(); void set(System::Windows::Media::Effects::Effect ^ value); };
public System.Windows.Media.Effects.Effect Effect { get; set; }
member this.Effect : System.Windows.Media.Effects.Effect with get, set
Public Property Effect As Effect
Property Value
An Effect that represents the bitmap effect.
Examples
The following XAML shows how to assign a custom ShaderEffect to the Effect property.
<Window x:Class="ShaderEffectDemo.Window1"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:local="clr-namespace:ShaderEffectDemo"
Title="Window1" Height="300" Width="300">
<Window.Resources>
<local:ThresholdEffect x:Key="thresholdEffect" Threshold="0.25" BlankColor="Orange" />
</Window.Resources>
<Grid Effect="{StaticResource thresholdEffect}">
</Grid>
</Window>
Remarks
Use the Effect property to apply a bitmap effect to a UIElement.
Dependency Property Information
Identifier field | EffectProperty |
Metadata properties set to true |
None |