Debugger Stepping Attribute Class
This API is now obsolete.
Specifies the debug stepping behavior for composite activities whose child activities can execute concurrently.
public ref class WorkflowDebuggerSteppingAttribute sealed : Attribute
[System.AttributeUsage(System.AttributeTargets.Class, AllowMultiple=false, Inherited=true)] [System.Obsolete("The System.Workflow.* types are deprecated. Instead, please use the new types from System.Activities.*")] public sealed class WorkflowDebuggerSteppingAttribute : Attribute
type WorkflowDebuggerSteppingAttribute = class inherit Attribute
Public NotInheritable Class WorkflowDebuggerSteppingAttribute Inherits Attribute
This material discusses types and namespaces that are obsolete. For more information, see Deprecated Types in Windows Workflow Foundation 4.5.
This attribute is used by workflow debugger to determine the order of debugging for child activities that can execute concurrently. This is to allow you to either keep the focus on one branch of your composite activity, or shift back and forth between the concurrently executing child activities.
This attribute should decorate the composite activity, not the child activities.
Gets the stepping behavior for the composite activity.
When implemented in a derived class, gets a unique identifier for this Attribute.(Inherited from Attribute)
Returns a value that indicates whether this instance is equal to a specified object.(Inherited from Attribute)
Returns the hash code for this instance.(Inherited from Attribute)
Gets the Type of the current instance.(Inherited from Object)
When overridden in a derived class, indicates whether the value of this instance is the default value for the derived class.(Inherited from Attribute)
When overridden in a derived class, returns a value that indicates whether this instance equals a specified object.(Inherited from Attribute)
Creates a shallow copy of the current Object.(Inherited from Object)
Returns a string that represents the current object.(Inherited from Object)
Explicit Interface Implementations
|_Attribute.GetIDsOfNames(Guid, IntPtr, UInt32, UInt32, IntPtr)||
Maps a set of names to a corresponding set of dispatch identifiers.(Inherited from Attribute)
|_Attribute.GetTypeInfo(UInt32, UInt32, IntPtr)||
Retrieves the type information for an object, which can be used to get the type information for an interface.(Inherited from Attribute)
Retrieves the number of type information interfaces that an object provides (either 0 or 1).(Inherited from Attribute)
|_Attribute.Invoke(UInt32, Guid, UInt32, Int16, IntPtr, IntPtr, IntPtr, IntPtr)||
Provides access to properties and methods exposed by an object.(Inherited from Attribute)