UIScreen.MaximumFramesPerSecond UIScreen.MaximumFramesPerSecond Property

Definition

Gets the maximum frames per second that the display can handle.

[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 10, 3, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.TvOS, 10, 2, ObjCRuntime.PlatformArchitecture.All, null)]
[get: Foundation.Export("maximumFramesPerSecond")]
[get: ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 10, 3, ObjCRuntime.PlatformArchitecture.All, null)]
[get: ObjCRuntime.Introduced(ObjCRuntime.PlatformName.TvOS, 10, 2, ObjCRuntime.PlatformArchitecture.All, null)]
public virtual nint MaximumFramesPerSecond { get; }
member this.MaximumFramesPerSecond : nint

Property Value

Applies to