Visual F# Development Environment Features


This article is not up to date with the latest Visual Studio. It will be updated.

This topic includes information about which features of Visual Studio 2012 are supported in F#.

Project Features

The following table summarizes the templates that are available for use in F# projects. For information about project and item templates, see NIB Creating Projects from Templates.

Template type Description Supported templates
Project templates Types of projects available in the New Project dialog box.
  • F# Application
  • F# Library
  • F# Tutorial
  • F# Portable Library
    Item templates File types available in the Add New Item dialog box.
    • F# source file (.fs)
    • F# script (.fsx)
    • F# signature file (.fsi)
    • Configuration file (.config)
    • SQL Database Connection (LINQ-to-SQL type provider)
    • SQL Database Connection (LINQ to Entities type provider)
    • OData Service Connection (LINQ type provider)
    • WSDL Service Connection (type provider)
    • XML file (.xml)
    • Text file

      To create an application that can run as a standalone executable, choose the F# Application project type. To create a library (that is, a managed assembly or .DLL file) for use on the Windows desktop platform, choose F# Library. To create a portable library that can be used on any supported platform, choose F# Portable Library. F# Portable Library projects reference a version of FSharp.Core.dll that is appropriate to create an F# library that can be used with applications that run on platforms such as Windows Store apps, the .NET Framework 4.5, Xamarin.iOS and Xamarin.Android.

      For more information about the item templates for data access, see Type Providers.

      The following table summarizes project-properties features supported and not supported in F#. For more information, see Configuring Projects and Introduction to the Project Designer.

      Project setting Supported in F#? Notes
      Resource files Yes
      Build, debug, and reference settings Yes
      Multitargeting Yes
      Icon and manifest No Available through compiler command-line options.
      ASP.NET Client Services No
      ClickOnce No Use a client project in another .NET Framework language, if applicable.
      Strong naming No Available through compiler command-line options.
      Assembly publishing and versioning No
      Code analysis No Code analysis tools can be run manually or as part of a post-build command.
      Security (change trust levels) No

      Code and Text Editor Features

      The following features of the Visual Studiocode and text editors are supported in F#. For general information about editing code in Visual Studio, and features of the text editor, see Writing Code in the Code and Text Editor.

      Feature Description Supported in F#?
      Automatically comment Enables you to comment or uncomment sections of code. Yes
      Automatically format Reformats code with standard indentation and style. No
      Bookmarks Enables you to save places in the editor. Yes
      Change indentation Indents or unindents selected lines. Yes
      Finding and Replacing Text Enables you to search in a file, project, or solution, and potentially change text. Yes
      Go to definition for .NET Framework API When the cursor is positioned on a .NET Framework API, shows code generated from .NET Framework metadata. No
      Go to definition for user-defined API When the cursor is on a program entity that you defined, moves the cursor to the location in your code where the entity is defined. Yes
      Go To Line Enables you to go to a specific line in a file, by line number. Yes
      Navigation bars at top of file Enables you to jump to locations in code, by, For example, function name. No
      Outlining. See Outlining. Enables you to collapse sections of your code to create a more compact view. No
      Tabify Converts spaces to tabs. Yes
      Type colorization Shows defined type names in a special color. No
      Quick Find. See Quick Find, Find and Replace Window. Enables you to search in a file or project. Yes, but only to find F# files, not to search within files

      IntelliSense Features

      The following table summarizes IntelliSense features supported and not supported in F#. For general information about IntelliSense, see Using IntelliSense.

      Feature Description Supported in F#?
      Automatically implement interfaces Generates code stubs for interface methods. No
      Code snippets Injects code from a library of common coding constructs into topics. No
      Complete Word Saves typing by completing words and names as you type. Yes
      Consume-first completion mode When enabled, causes the word completion to select the first match as you type, instead of waiting for you to select one or press CTRL+SPACE. No
      Generate code elements Enables you to generate stub code for a variety of constructs. No
      List Members When you type the member access operator (.), shows members for a type. Yes
      Organize Usings/Open Organizes namespaces referenced by using statements in C# or open directives in F#. No
      Parameter Info Shows helpful information about parameters as you type a function call. Yes.
      Quick Info Displays the complete declaration for any identifier in your code. Yes

      Refactoring of F# code isn't supported in Visual Studio 2012.

      Debugging Features

      The following table summarizes features that are available when you debug F# code. For general information about the Visual Studio debugger, see Debugging in Visual Studio.

      Feature Description Supported in F#?
      Autos window Shows automatic or temporary variables. No
      Breakpoints Enables you to pause code execution at specific points during debugging. Yes
      Conditional breakpoints Enables breakpoints that test a condition that determines whether execution should pause. Yes
      Edit and Continue Enables code to be modified and compiled as you debug a running program without stopping and restarting the debugger. No
      Expression evaluator Evaluates and executes code at run time. No, but the C# expression evaluator can be used, although you must use C# syntax.
      Historical debugging Enables you to step into previously executed code. Yes
      Locals window Shows locally defined values and variables. Yes
      Run To Cursor Enables you to execute code until the line that contains the cursor is reached. Yes
      Step Into Enables you to advance execution and move into any function call. Yes
      Step Over Enables you to advance execution in the current stack frame and move past any function call. Yes

      Additional Tools

      The following table summarizes the support for F# in Visual Studio tools.

      Tool Description Supported in F#?
      Call Hierarchy Displays the nested structure of function calls in your code. No
      Code Metrics Gathers information about your code, such as line counts. No
      Class View Provides a type-based view of the code in a project. No
      Error List Window Shows a list of errors in code. Yes
      F# Interactive Enables you to type (or copy and paste) F# code and run it immediately, independently of the building of your project. The F# Interactive window is a Read, Evaluate, Print Loop (REPL). Yes
      Object Browser Enables you to view the types in an assembly. F# types as they appear in compiled assemblies do not appear exactly as you author them. You can browse through the compiled representation of F# types, but you cannot view the types as they appear from F#.
      Output Window Displays build output. Yes
      Performance analysis Provides tools for measuring the performance of your code. Yes
      Properties Window Displays and enables editing of properties of the object in the development environment that has focus. Yes
      Server Explorer Provides ways to interact with a variety of server resources. Yes
      Solution Explorer Enables you to view and manage projects and files. Yes
      Task List Enables you to manage work items pertaining to your code. Yes
      Test Projects Provides features that help you test your code. No
      Toolbox Displays tabs that contain draggable objects such as controls and sections of text or code. Yes

      See Also

      Getting Started with F# in Visual Studio

      Configuring Projects