# Single file deployment and executable

Bundling all application-dependent files into a single binary provides an application developer with the attractive option to deploy and distribute the application as a single file. This deployment model has been available since .NET Core 3.0 and has been enhanced in .NET 5. Previously in .NET Core 3.0, when a user runs your single-file app, .NET Core host first extracts all files to a directory before running the application. .NET 5 improves this experience by directly running the code without the need to extract the files from the app.

Single file deployment is available for both the framework-dependent deployment model and self-contained applications. The size of the single file in a self-contained application will be large since it will include the runtime and the framework libraries, though in .NET 6 you can publish trimmed to reduce the total size of trim-compatible applications. The single file deployment option can be combined with ReadyToRun and Trim publish options.

Single file deployment isn't compatible with Windows 7.

## Output differences from .NET 3.x

In .NET Core 3.x, publishing as a single file produced exactly one file, consisting of the app itself, dependencies, and any other files in the folder during publish. When the app starts, the single file app was extracted to a folder and run from there. Starting with .NET 5, only managed DLLs are bundled with the app into a single executable. When the app starts, the managed DLLs are extracted and loaded in memory, avoiding the extraction to a folder. On Windows, this means that the managed binaries are embedded in the single-file bundle, but the native binaries of the core runtime itself are separate files. To embed those files for extraction and get exactly one output file, like in .NET Core 3.x, set the property IncludeNativeLibrariesForSelfExtract to true. For more information about extraction, see Including native libraries.

## API incompatibility

Some APIs are not compatible with single-file deployment and applications may require modification if they use these APIs. If you use a third-party framework or package, it's possible that they may also use one of these APIs and need modification. The most common cause of problems is dependence on file paths for files or DLLs shipped with the application.

The table below has the relevant runtime library API details for single-file use.

API Note
Assembly.CodeBase Throws PlatformNotSupportedException.
Assembly.EscapedCodeBase Throws PlatformNotSupportedException.
Assembly.GetFile Throws IOException.
Assembly.GetFiles Throws IOException.
Assembly.Location Returns an empty string.
AssemblyName.CodeBase Returns null.
AssemblyName.EscapedCodeBase Returns null.
Module.FullyQualifiedName Returns a string with the value of <Unknown> or throws an exception.
Module.Name Returns a string with the value of <Unknown>.

We have some recommendations for fixing common scenarios:

## Attaching a debugger

On Linux, the only debugger which can attach to self-contained single-file processes or debug crash dumps is SOS with LLDB.

On Windows and Mac, Visual Studio and VS Code can be used to debug crash dumps. Attaching to a running self-contained single-file executable requires an extra file: mscordbi.{dll,so}.

Without this file Visual Studio may produce the error "Unable to attach to the process. A debug component is not installed." and VS Code may produce the error "Failed to attach to process: Unknown Error: 0x80131c3c."

To fix these errors, mscordbi needs to be copied next to the executable. mscordbi is published by default in the subdirectory with the application's runtime ID. So, for example, if one were to publish a self-contained single-file executable using the dotnet CLI for Windows using the parameters -r win-x64, the executable would be placed in bin/Debug/net5.0/win-x64/publish. A copy of mscordbi.dll would be present in bin/Debug/net5.0/win-x64.

## Including native libraries

Single-file doesn't bundle native libraries by default. On Linux, we prelink the runtime into the bundle and only application native libraries are deployed to the same directory as the single-file app. On Windows, we prelink only the hosting code and both the runtime and application native libraries are deployed to the same directory as the single-file app. This is to ensure a good debugging experience, which requires native files to be excluded from the single file.

Starting with .NET 6 the runtime is prelinked into the bundle on all platforms.

There is an option to set a flag, IncludeNativeLibrariesForSelfExtract, to include native libraries in the single file bundle, but these files will be extracted to a directory in the client machine when the single file application is run.

Specifying IncludeAllContentForSelfExtract will extract all files (even the managed assemblies) before running the executable. This preserves the original .NET Core single-file deployment behavior.

Note

If extraction is used the files are extracted to disk before the app starts:

• If environment variable DOTNET_BUNDLE_EXTRACT_BASE_DIR is set to a path, the files will be extracted to a directory under that path.
• Otherwise if running on Linux or MacOS, the files will be extracted to a directory under $HOME/.net. • If running on Windows, the files will be extracted to a directory under %TEMP%/.net. To prevent tampering, these directories should not be writable by users or services with different privileges, (so not /tmp or /var/tmp on most Linux and MacOS systems). Note In some Linux environments (for example under systemd) the default extraction will not work because $HOME is not defined. In such cases it's recommended to set $DOTNET_BUNDLE_EXTRACT_BASE_DIR explicitly. For systemd a good alternative seems to be defining DOTNET_BUNDLE_EXTRACT_BASE_DIR in your service's unit file as %h/.net, which systemd expands correctly to $HOME/.net for the account running the service.

[Service]
Environment="DOTNET_BUNDLE_EXTRACT_BASE_DIR=%h/.net"


## Other considerations

Single-file application will have all related PDB files alongside it and will not be bundled by default. If you want to include PDBs inside the assembly for projects you build, set the DebugType to embedded as described below in detail.

Managed C++ components aren't well suited for single-file deployment and we recommend that you write applications in C# or another non-managed C++ language to be single-file compatible.

## Exclude files from being embedded

Certain files can be explicitly excluded from being embedded in the single-file by setting following metadata:

<ExcludeFromSingleFile>true</ExcludeFromSingleFile>


For example, to place some files in the publish directory but not bundle them in the single-file:

<ItemGroup>
<Content Update="Plugin.dll">
<ExcludeFromSingleFile>true</ExcludeFromSingleFile>
</Content>
</ItemGroup>


## Include PDB files inside the bundle

The PDB file for an assembly can be embedded into the assembly itself (the .dll) using the setting below. Since the symbols are part of the assembly, they will be part of the single-file application as well:

<DebugType>embedded</DebugType>


For example, add the following property to the project file of an assembly to embed the PDB file to that assembly:

<PropertyGroup>
<DebugType>embedded</DebugType>
</PropertyGroup>


## Compress assemblies in single file app

Starting with .NET 6, single file apps can be created with compression enabled on the embedded assemblies. Set EnableCompressionInSingleFile property to true to achieve this. The produced single-file will have all of the embedded assemblies compressed which can significantly reduce the size of the executable. Compression comes with a performance cost. On application start, the assemblies must be decompressed into memory, which takes some time. It's recommended to measure both the size impact and startup cost impact of enabling compression before using it as the impact varies a lot between different applications.

## Publish a single file app - sample project file

Here's a sample project file that specifies single-file publishing:

<Project Sdk="Microsoft.NET.Sdk">

<PropertyGroup>
<OutputType>Exe</OutputType>
<TargetFramework>net5.0</TargetFramework>
<PublishSingleFile>true</PublishSingleFile>
<SelfContained>true</SelfContained>
<RuntimeIdentifier>win-x64</RuntimeIdentifier>
</PropertyGroup>

</Project>


These properties have the following functions:

• PublishSingleFile - Enables single-file publishing. Also enables single-file warnings during dotnet build.
• SelfContained - Determines whether the app will be self-contained or framework-dependent.
• RuntimeIdentifier - Specifies the OS and CPU type you are targeting. Also sets <SelfContained>true</SelfContained> by default.
• PublishReadyToRun - Enables ahead-of-time (AOT) compilation.

Notes:

• Single-file apps are always OS and architecture-specific. You need to publish for each configuration, such as Linux x64, Linux ARM64, Windows x64, and so forth.
• Runtime configuration files, such as *.runtimeconfig.json and *.deps.json, are included in the single file. If an additional configuration file is needed, you can place it beside the single file.

## Publish a single file app - CLI

Publish a single file application using the dotnet publish command.

1. Add <PublishSingleFile>true</PublishSingleFile> to your project file.

This will produce a single-file app on self-contained publish. It also shows single-file compatibility warnings during build.

<PropertyGroup>
<PublishSingleFile>true</PublishSingleFile>
</PropertyGroup>

2. Publish the app as for a specific runtime identifier using dotnet publish -r <RID>

The following example publishes the app for Windows as a self-contained single file application.

dotnet publish -r win-x64

The following example publishes the app for Linux as a framework dependent single file application.

dotnet publish -r linux-x64 --self-contained false

<PublishSingleFile> should be set in the project file to enable single-file analysis during build, but it is also possible to pass these options as dotnet publish arguments:

dotnet publish -r linux-x64 -p:PublishSingleFile=true --self-contained false


## Publish a single file app - Visual Studio

Visual Studio creates reusable publishing profiles that control how your application is published.

1. Add <PublishSingleFile>true</PublishSingleFile> to your project file.

2. On the Solution Explorer pane, right-click on the project you want to publish. Select Publish.

If you don't already have a publishing profile, follow the instructions to create one and choose the Folder target-type.

3. Choose Edit.

4. In the Profile settings dialog, set the following options:

• Set Deployment mode to Self-contained or Framework-dependent.
• Set Target runtime to the platform you want to publish to. (Must be something other than Portable.)
• Select Produce single file.

Choose Save to save the settings and return to the Publish dialog.

5. Choose Publish to publish your app as a single file.