Executing Expression Trees

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An expression tree is a data structure that represents some code. It is not compiled and executable code. If you want to execute the .NET code that is represented by an expression tree, you must convert it into executable IL instructions.

Lambda Expressions to Functions

You can convert any LambdaExpression, or any type derived from LambdaExpression into executable IL. Other expression types cannot be directly converted into code. This restriction has little effect in practice. Lambda expressions are the only types of expressions that you would want to execute by converting to executable intermediate language (IL). (Think about what it would mean to directly execute a ConstantExpression. Would it mean anything useful?) Any expression tree that is a LambdaExpression, or a type derived from LambdaExpression can be converted to IL. The expression type Expression<TDelegate> is the only concrete example in the .NET Core libraries. It's used to represent an expression that maps to any delegate type. Because this type maps to a delegate type, .NET can examine the expression, and generate IL for an appropriate delegate that matches the signature of the lambda expression.

In most cases, this creates a simple mapping between an expression, and its corresponding delegate. For example, an expression tree that is represented by Expression<Func<int>> would be converted to a delegate of the type Func<int>. For a lambda expression with any return type and argument list, there exists a delegate type that is the target type for the executable code represented by that lambda expression.

The LambdaExpression type contains Compile and CompileToMethod members that you would use to convert an expression tree to executable code. The Compile method creates a delegate. The CompileToMethod method updates a MethodBuilder object with the IL that represents the compiled output of the expression tree. Note that CompileToMethod is only available in the full desktop framework, not in the .NET Core.

Optionally, you can also provide a DebugInfoGenerator that will receive the symbol debugging information for the generated delegate object. This enables you to convert the expression tree into a delegate object, and have full debugging information about the generated delegate.

You would convert an expression into a delegate using the following code:

Expression<Func<int>> add = () => 1 + 2;
var func = add.Compile(); // Create Delegate
var answer = func(); // Invoke Delegate

Notice that the delegate type is based on the expression type. You must know the return type and the argument list if you want to use the delegate object in a strongly typed manner. The LambdaExpression.Compile() method returns the Delegate type. You will have to cast it to the correct delegate type to have any compile-time tools check the argument list or return type.

Execution and Lifetimes

You execute the code by invoking the delegate created when you called LambdaExpression.Compile(). You can see this above where add.Compile() returns a delegate. Invoking that delegate, by calling func() executes the code.

That delegate represents the code in the expression tree. You can retain the handle to that delegate and invoke it later. You don't need to compile the expression tree each time you want to execute the code it represents. (Remember that expression trees are immutable, and compiling the same expression tree later will create a delegate that executes the same code.)

I will caution you against trying to create any more sophisticated caching mechanisms to increase performance by avoiding unnecessary compile calls. Comparing two arbitrary expression trees to determine if they represent the same algorithm will also be time consuming to execute. You'll likely find that the compute time you save avoiding any extra calls to LambdaExpression.Compile() will be more than consumed by the time executing code that determines of two different expression trees result in the same executable code.


Compiling a lambda expression to a delegate and invoking that delegate is one of the simplest operations you can perform with an expression tree. However, even with this simple operation, there are caveats you must be aware of.

Lambda Expressions create closures over any local variables that are referenced in the expression. You must guarantee that any variables that would be part of the delegate are usable at the location where you call Compile, and when you execute the resulting delegate.

In general, the compiler will ensure that this is true. However, if your expression accesses a variable that implements IDisposable, it's possible that your code might dispose of the object while it is still held by the expression tree.

For example, this code works fine, because int does not implement IDisposable:

private static Func<int, int> CreateBoundFunc()
    var constant = 5; // constant is captured by the expression tree
    Expression<Func<int, int>> expression = (b) => constant + b;
    var rVal = expression.Compile();
    return rVal;

The delegate has captured a reference to the local variable constant. That variable is accessed at any time later, when the function returned by CreateBoundFunc executes.

However, consider this (rather contrived) class that implements IDisposable:

public class Resource : IDisposable
    private bool isDisposed = false;
    public int Argument
            if (!isDisposed)
                return 5;
            else throw new ObjectDisposedException("Resource");

    public void Dispose()
        isDisposed = true;

If you use it in an expression as shown below, you'll get an ObjectDisposedException when you execute the code referenced by the Resource.Argument property:

private static Func<int, int> CreateBoundResource()
    using (var constant = new Resource()) // constant is captured by the expression tree
        Expression<Func<int, int>> expression = (b) => constant.Argument + b;
        var rVal = expression.Compile();
        return rVal;

The delegate returned from this method has closed over the constant object, which has been disposed of. (It's been disposed, because it was declared in a using statement.)

Now, when you execute the delegate returned from this method, you'll have a ObjectDisposedException thrown at the point of execution.

It does seem strange to have a runtime error representing a compile-time construct, but that's the world we enter when we work with expression trees.

There are a lot of permutations of this problem, so it's hard to offer general guidance to avoid it. Be careful about accessing local variables when defining expressions, and be careful about accessing state in the current object (represented by this) when creating an expression tree that can be returned by a public API.

The code in your expression may reference methods or properties in other assemblies. That assembly must be accessible when the expression is defined, and when it is compiled, and when the resulting delegate is invoked. You'll be met with a ReferencedAssemblyNotFoundException in cases where it is not present.


Expression Trees that represent lambda expressions can be compiled to create a delegate that you can execute. This provides one mechanism to execute the code represented by an expression tree.

The Expression Tree does represent the code that would execute for any given construct you create. As long as the environment where you compile and execute the code matches the environment where you create the expression, everything works as expected. When that doesn't happen, the errors are very predictable, and they will be caught in your first tests of any code using the expression trees.

Next -- Interpreting Expressions