Notifies the profiler that the currently executing function is about to perform a tail call to another function and provides information about the stack frame.
void __stdcall FunctionTailcall2 ( [in] FunctionID funcId, [in] UINT_PTR clientData, [in] COR_PRF_FRAME_INFO func );
[in] The identifier of the currently executing function that is about to make a tail call.
[in] The remapped function identifier, which the profiler previously specified via FunctionIDMapper, of the currently executing function that is about to make a tail call.
COR_PRF_FRAME_INFO value that points to information about the stack frame.
The profiler should treat this as an opaque handle that can be passed back to the execution engine in the ICorProfilerInfo2::GetFunctionInfo2 method.
The target function of the tail call will use the current stack frame, and will return directly to the caller of the function that made the tail call. This means that a FunctionLeave2 callback will not be issued for a function that is the target of a tail call.
The value of the
func parameter is not valid after the
FunctionTailcall2 function returns because the value may change or be destroyed.
FunctionTailcall2 function is a callback; you must implement it. The implementation must use the
naked) storage-class attribute.
The execution engine does not save any registers before calling this function.
On entry, you must save all registers that you use, including those in the floating-point unit (FPU).
On exit, you must restore the stack by popping off all the parameters that were pushed by its caller.
The implementation of
FunctionTailcall2 should not block because it will delay garbage collection. The implementation should not attempt a garbage collection because the stack may not be in a garbage collection-friendly state. If a garbage collection is attempted, the runtime will block until
FunctionTailcall2 function must not call into managed code or in any way cause a managed memory allocation.
Platforms: See System Requirements.
.NET Framework Versions: Available since 2.0