This example creates a SolidBrush object that can be used by a Graphics object for filling shapes.
Example
System::Drawing::SolidBrush^ myBrush =
gcnew System::Drawing::SolidBrush(System::Drawing::Color::Red);
System::Drawing::Graphics^ formGraphics;
formGraphics = this->CreateGraphics();
formGraphics->FillEllipse(myBrush, Rectangle(0, 0, 200, 300));
delete myBrush;
delete formGraphics;
System.Drawing.SolidBrush myBrush = new System.Drawing.SolidBrush(System.Drawing.Color.Red);
System.Drawing.Graphics formGraphics;
formGraphics = this.CreateGraphics();
formGraphics.FillEllipse(myBrush, new Rectangle(0, 0, 200, 300));
myBrush.Dispose();
formGraphics.Dispose();
Dim myBrush As New System.Drawing.SolidBrush(System.Drawing.Color.Red)
Dim formGraphics As System.Drawing.Graphics
formGraphics = Me.CreateGraphics()
formGraphics.FillEllipse(myBrush, New Rectangle(0, 0, 200, 300))
myBrush.Dispose()
formGraphics.Dispose()
Robust Programming
After you have finished using them, you should call Dispose on objects that consume system resources, such as brush objects.
See Also
SolidBrush
Brush
Getting Started with Graphics Programming
Brushes and Filled Shapes in GDI+
Using a Brush to Fill Shapes



